Monday, January 23, 2012

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Price: $12.95 & eligible for FREE Super Saver Shipping on orders over $25. Details Hardcover Hardcover
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A fat, gross, know-it-all teen whom bullies urinated upon, Jon Finkel found his calling as a champion of the Dungeons-and-Dragons-with-a-deck-of-cards fantasy game known as Magic: the Gathering. His mental acuity honed by the complex card game, Finkel went on, with his cohort of Magic cronies, to conquer grown-up gambling as a blackjack card-counter, sports bettor and tournament-caliber Texas Hold-'em poker player. Journalist Kushner, author of Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture, treats Finkel's saga as a journey toward self-knowledge and manhood, as he loses weight, starts scoring babes (with the help of arcane womanizing strategies gleaned from PickUpGuide.com) and develops the stoic grace under pressure that defines mature masculinity. It also symbolizes the liberation struggle of dorky "young brainiacs" who are "ridiculed, stomped and beaten" for their intellect and find solidarity and empowerment through fantasy gaming and online wagering. The author flogs his revenge of the nerds theme half to death, even after the nerd has metamorphosed into a sleek, wealthy professional gambler ("here he was, once again, being beaten down by the system for being too smart," Kushner rails after Finkel has a run-in with tribal casino officials), and his celebration of gambling's socially sterile, zero-sum path to personal growth tastes a little rancid. Still, his tour through the colorful subcultures of fantasy gaming and casino gambling makes for a lively, if somewhat pulpy, picaresque. Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. --This text refers to the Hardcover edition. Jon Finkel was just another nerdy kid in middle school when the card game Magic swept his world. It wasn't quite Dungeons and Dragons, though it had a similar otherworldliness, and it wasn't quite like collecting baseball cards, though it had a similar -collection-building quality. Magic, the brainchild of Ivy League mathematician Dr. Richard Garfield, turned out to transform this overweight, bored kid into a hero among his peers. But it didn't stop with winning Magic tournaments. Finkel and his math-whiz cohorts (the Card Shark Kids) next moved to blackjack, forming the most sophisticated card-counting team in history. Then it was on to the World Series of Poker and a $3.5 million payout. Kushner's account of Finkel's triumphs transforms gambling into the stuff of a terrific underdog story in which lovable nerds conquer the universe. Mary Frances Wilkens Copyright © American Library Association. All rights reserved --This text refers to the Hardcover edition.


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